"New kinds of electronic tools are emerging that allow instructors to craft presentations that more closely reflect new approaches to teaching and learning. For instance, many of these tools allow collaboration between multiple authors, and some use nonlinear branching or sequencing so that class discussion can guide the presentation. Presentation tools based on new models of representing information also encourage instructors to rethink learning activities in ways that can improve learning. These tools might also bring about a more thorough merging of in-person and remote classroom audiences."
- Denise Horoky, 2010, Educause
"7 Things You Should Know About Next-Generation Presentation Tools" (Educuase)
"Presentation Zen: What Is Good PowerPoint Design?"
"Make Presentations and Publish on the Web with Flowboard (Flowvella)"
"10 Tips for More Effective PowerPoint Presentations"
"7 Things You Should Know About Infographic Creation Tools" (Educause)
"7 Things You Should Know About Podcasting" (Educause)
"7 Things You Should Know About Screencasting" (Educause)
"7 Things You Should Know About Ustream" (Educause)
"7 Things You Should Know About VoiceThread" (Educause)
Infographics describe a wide range of graphics used to display complex amounts of data and/or ideas.
Screencasts, or screen capture, is a wonderful way to take students through a complicated process. You can record whatever is happening on your computer screen with an added narration.
Screencasts can be used for presentations, learning objects, how tos, asynchronous communication, and whatever else you can think of. They do not have to be as polished and professional as learning objects.
Tips and Tricks
Either way, practice, practice, practice. It may take a few (or several) takes to get the screencast done.
Canva makes design simple for everyone. Create designs for Web or print: blog graphics, presentations, Facebook covers, flyers, posters, invitations and so on . . .
Storytelling tool you can use to make a podcast with simple animated characters.
Check out more on the Official Voki Blog for tips/practices from faculty users.
A site that let's you create your own online graphic cartoons.
SignUp is Free and also available as an iPAD app.
Make animated videos that look super professional in just a few minutes with PowToon. It's easy. It's free. It's totally awesome!
G-Drive is a great way to collect student work, share instructional resources, and collaborate.
"Digital storytelling at its most basic core is the practice of using computer-based tools to tell stories . . . [revolves] around the idea of combining the art of telling stories with a variety of multimedia, including graphics, audio, video, and Web publishing." - University of Houston, TX.
1. Digital Storytelling (Creative Educator)
2. "What is Digital Storytelling?" (University of Houston)
3. "Teacher's Guide to Digital Storytelling" (Edudemic, 2014)
4. "7 Things You Should Know About Digital Storytelling" (Educause)
5. "The Educational Uses of Digital Storytelling" (2006)
Provide students an opportunity to demonstrate their learning of course content through the creation of short video.
"6 Tips for Successful Mobile Video Assignments in the Classroom" (Chronicle)
Below are some best practices if introducing such an assignment in your course:
Consider for Video:
"Gamification is the application of game elements in non-gaming situations, often to motivate or influence behavior. The rewards or the spirit of competition can spur students’ concentration and interest and lead to more effective learning. The use of gamification is wide-ranging in higher education, from extra-credit awards and in-class team competitions to complex multi-level schemes that can pervade a course." - Educause
"7 Things You Should Know About Gamification" (Educause)
"Teaching as Designing" (Huffington Post)
"7 Things You Should Know About Alternate Reality Games (ARGs)" (Educause)
ARGs weave together real-world artifacts with clues and puzzles hidden virtually any place, such as websites, libraries, museums, stores, signs, recorded telephone messages, movies, television programs, or printed materials.
Seth Priebatsch's TEDxBoston 2010 talks about how game dynamics are reshaping classroom learning. (TED)
We already have a game layer in education - it's called GRADES.
But grades are so insubstantial. A letter in a database. The only physical representation is a boring piece of paper. Easily forgotten, added to GPA calculations, there is no jazzy sense of ownership when you get a letter grade. Wasn't it much more satisfying to get a GOLD STAR in elementary school? You had physical, visual proof of what you had accomplished.
Badges and Gaming Principles: